Getting Started with SpriteKit by Jorge Jordan

Getting Started with SpriteKit



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Getting Started with SpriteKit Jorge Jordan ebook
Format: pdf
Publisher: Packt Publishing, Limited
ISBN: 9781785887338
Page: 182


Before getting started be sure to install the latest version of Xcode (5.X) which contains support for Sprite Kit and iOS 7. Getting Started So you want to create games for iOS? To get things moving, we'll create a bog standard application and go from there. First download the starter project for this tutorial. In iOS 7, Apple introduced Sprite Kit, a framework for the high- performance rendering of 2D graphics. This section covers the basics of making 2D games with Sprite Kit. In iOS 7, Apple introduced Sprite Kit, a framework for the high-performance rendering of 2D graphics. Getting Started with SpriteKit. You can read this book with iBooks on your iPhone, iPad, iPod touch or Mac. Getting Started with Sprite Kit. Getting started with the SpriteKit game framework. SpriteKit implements content as a hierarchical tree structure of nodes. Developing a mini game using SpriteKit Now you have learned enough about SpriteKit. Read a free sample or buy Getting Started with Sprite Kit by Jorge Jordán.





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